mobile game testing process

The mobile game testing process mainly involves preparation, planning, design, implementation, reporting, regression testing, acceptance and other stages, as well as specific test points and methods. The following is the detailed test process:


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mobile game testing process

The mobile game testing process mainly involves preparation, planning, design, implementation, reporting, regression testing, acceptance and other stages, as well as specific test points and methods. The following is the detailed test process:

Test preparation:

Understand the game's development plan, gameplay, game systems, etc., and prepare the test environment.
The test environment includes hardware equipment, operating system, network environment, etc., to ensure the accuracy and stability of the test.
Test plan:

Develop a detailed test plan according to the characteristics of the game and the test objectives.
Test plan includes test scope, test objective, test method, test data, etc.
Test case design:

Design a series of test cases, including normal scenario test and abnormal scenario test.
When designing test cases, various situations and conditions need to be considered in order to cover as many game features and scenarios as possible.
Test execution:

Test in a prepared environment according to the test plan and test cases.
In the process of testing, it is necessary to record test data, results and problems encountered, and timely feedback to the development team.
Test report:

Write detailed test report based on test results and feedback.
The test report includes test objectives, test environment, test data, result analysis, etc., for reference and improvement of the development team.
Regression test:

After fixing the issue, regression testing is required to ensure that the issue has been resolved and does not affect other functionality.
Acceptance test:

After the development team has resolved all the issues, an acceptance test is needed to ensure that the quality and stability of the game is up to the expected standard.
In addition, mobile game testing also includes specific test points and methods, such as functional testing, performance testing, usability testing, stability testing, non-technical testing, etc. Functional testing focuses on whether the game functions according to the design rules, performance testing focuses on CPU, memory, traffic and frame rate monitoring, and usability testing focuses on user interface usability and operation error rate.

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